01、ARM+FPGA異核架構(gòu)開(kāi)發(fā)板簡(jiǎn)單介紹
MYD-JX8MMA7的這款A(yù)RM+FPGA異核架構(gòu)開(kāi)發(fā)板,?擁有2個(gè)GPU核,一個(gè)用來(lái)做3D數(shù)據(jù)處理,另一個(gè)用來(lái)做2D和 3D加速。3D GPU核支持:
- OpenGL ES 1.1,2.0
- Open VG 1.1
- 2D GPU核支持
- 多圖層混合
基于ARM+FPGA異核架構(gòu)開(kāi)發(fā)板MYD-JX8MMA7,具備非常強(qiáng)的圖形處理能力,板子自帶了很多測(cè)試程序,我們就來(lái)跑一跑看看。
02、板卡測(cè)試
GPU
cd/opt/imx-gpu-sdk/GLES2
./Bloom/GLES2.Bloom_Wayland
./Blur/GLES2.Blur_Wayland
./EightLayerBlend/GLES2.EightLayerBlend_Wayland
./FractalShader/GLES2.FractalShader_Wayland
./LineBuilder101/GLES2.LineBuilder101_Wayland
./ModelLoaderBasics/GLES2.ModelLoaderBasics_Wayland
?./ModelViewer/GLES2.ModelViewer_Wayland
./S01_SimpleTriangle/GLES2.S01_SimpleTriangle_Wayland
?./S02_ColoredTriangle/GLES2.S02_ColoredTriangle_Wayland
./S03_Transform/GLES2.S03_Transform_Wayland
?./S04_Projection/GLES2.S04_Projection_Wayland
./S06_Texturing/GLES2.S06_Texturing_Wayland
./S07_EnvMapping/GLES2.S07_EnvMapping_Wayland
./S08_EnvMappingRefraction/GLES2.S08_EnvMappingRefraction_Wayland
?./S09_VIV_direct_texture/GLES2.S09_VIV_direct_texture_Wayland
./SdfFonts/GLES2.SdfFonts_Wayland
?./Stats/GLES2.Stats_Wayland
./System/DFGraphicsBasic2D/GLES2.System.DFGraphicsBasic2D_Wayland
./System/DFNativeBatch2D/GLES2.System.DFNativeBatch2D_Wayland
?./System/DevBasicRender/GLES2.System.DevBasicRender_Wayland
./System/DevNativeTexture2D/GLES2.System.DevNativeTexture2D_Wayland
./System/InputEvents/GLES2.System.InputEvents_Wayland
./T3DStressTest/GLES2.T3DStressTest_Wayland
?./TextureCompression/GLES2.TextureCompression_Wayland
./UI/Benchmark/GLES2.UI.Benchmark_Wayland
?./UI/DpiScale/GLES2.UI.DpiScale_Wayland
?./UI/PixelPerfect/GLES2.UI.PixelPerfect_Wayland
./UI/SimpleUI100/GLES2.UI.SimpleUI100_Wayland
./UI/SimpleUI101/GLES2.UI.SimpleUI101_Wayland
./UI/SmoothScroll/GLES2.UI.SmoothScroll_Wayland
?./UI/ThemeBasicUI/GLES2.UI.ThemeBasicUI_Wayland
./VIVDirectTextureMultiSampling/GLES2.VIVDirectTextureMultiSampling_Wayland
glmark2
glmark2是開(kāi)源的對(duì)OpenGL 2.0和 ES 2.0的基準(zhǔn)測(cè)試程序,對(duì)GPU進(jìn)行基準(zhǔn)測(cè)試。glmark提供了一系列豐富的測(cè)試,涉及圖形單元性能(緩沖,建筑,照明,紋理等)的不同方面,允許進(jìn)行更全面和有意義的測(cè)試, 每次測(cè)試進(jìn)行10秒,并且單獨(dú)計(jì)算幀速率。
測(cè)試得分為252分。
https://ubuntuforums.org/showthread.php?t=2131425 有一個(gè)對(duì)比數(shù)據(jù)
測(cè)試得分如下:
root@myd-jx8mma7:/opt/imx-gpu-sdk/GLES2# glmark2-es2-wayland
EGL:?Warning:?No default display support on wayland
=======================================================
glmark2 2021.02
=======================================================
OpenGL Information
GL_VENDOR:?????Vivante Corporation
GL_RENDERER:???Vivante GC7000NanoUltra
GL_VERSION:????OpenGL ES 2.0?V6.4.3.p2.336687
=======================================================
[build] use-vbo=false:?FPS:?610?FrameTime:?1.639?ms
[build] use-vbo=true:?FPS:?688?FrameTime:?1.453?ms
[texture] texture-filter=nearest:?FPS:?605?FrameTime:?1.653?ms
[texture] texture-filter=linear:?FPS:?580?FrameTime:?1.724?ms
[texture] texture-filter=mipmap:?FPS:?559?FrameTime:?1.789?ms
[shading] shading=gouraud:?FPS:?430?FrameTime:?2.326?ms
[shading] shading=blinn-phong-inf:?FPS:?291?FrameTime:?3.436?ms
[shading] shading=phong:?FPS:?180?FrameTime:?5.556?ms
[shading] shading=cel:?FPS:?136?FrameTime:?7.353?ms
[bump] bump-render=high-poly:?FPS:?194?FrameTime:?5.155?ms
[bump] bump-render=normals:?FPS:?437?FrameTime:?2.288?ms
[bump] bump-render=height:?FPS:?352?FrameTime:?2.841?ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS:?108?FrameTime:?9.259?ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS:?40?FrameTime:?25.000?ms
[pulsar] light=false:quads=5:texture=false: FPS:?401?FrameTime:?2.494?ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS:?54?FrameTime:?18.519?ms
[desktop] effect=shadow:windows=4: FPS:?177?FrameTime:?5.650?ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS:?80?FrameTime:?12.500?ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS:?80?FrameTime:?12.500?ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS:?97?FrameTime:?10.309?ms
[ideas] speed=duration:?FPS:?202?FrameTime:?4.950?ms
[jellyfish] <default>: FPS:?99?FrameTime:?10.101?ms
[terrain] <default>: FPS:?1?FrameTime:?1000.000?ms
[shadow] <default>: FPS:?152?FrameTime:?6.579?ms
[refract] <default>: FPS:?28?FrameTime:?35.714?ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS:?383?FrameTime:?2.611?ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS:?115?FrameTime:?8.696?ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS:?382?FrameTime:?2.618?ms
[function] fragment-complexity=low:fragment-steps=5: FPS:?223?FrameTime:?4.484?ms
[function] fragment-complexity=medium:fragment-steps=5: FPS:?97?FrameTime:?10.309?ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS:?216?FrameTime:?4.630?ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS:?217?FrameTime:?4.608?ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS:?121?FrameTime:?8.264?ms
=======================================================
glmark2 Score:?252
=======================================================
root@myd-jx8mma7:/opt/imx-gpu-sdk/GLES2#
Opengl
cd /usr/share/examples/opengl/
如下有一些測(cè)試程序,這里不再截圖
root@myd-jx8mma7:/usr/share/examples/opengl# ls -al
total 68
drwxr-xr-x 15 root root 4096 Mar ?9 ?2018 .
drwxr-xr-x 19 root root 4096 Mar ?9 ?2018 ..
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 2dpainting
-rw-r--r-- ?1 root root ?408 Mar ?9 ?2018 README
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 computegles31
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 contextinfo
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 cube
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 hellogl2
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 hellogles3
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 hellowindow
drwxr-xr-x 10 root root 4096 Mar ?9 ?2018 legacy
-rw-r--r-- ?1 root root ?415 Mar ?9 ?2018 opengl.pro
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 paintedwindow
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 qopenglwidget
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 qopenglwindow
drwxr-xr-x ?3 root root 4096 Mar ?9 ?2018 textures
drwxr-xr-x ?2 root root 4096 Mar ?9 ?2018 threadedqopenglwidget
Opengv
cd /opt/imx-gpu-sdk/OpenVG
如下有一些測(cè)試程序,這里不再截圖
root@myd-jx8mma7:/usr/share/examples/opengl# ls /opt/imx-gpu-sdk/OpenVG -al
total 40
drwxr-xr-x 10?root root 4096?Mar ?9??2018?.
drwxr-xr-x 12?root root 4096?Mar ?9??2018?..
drwxr-xr-x ?2?root root 4096?Mar ?9??2018?BitmapFont
drwxr-xr-x ?2?root root 4096?Mar ?9??2018?CoverFlow
drwxr-xr-x ?2?root root 4096?Mar ?9??2018?Example1
drwxr-xr-x ?2?root root 4096?Mar ?9??2018?Example2
drwxr-xr-x ?2?root root 4096?Mar ?9??2018?Example3
drwxr-xr-x ?2?root root 4096?Mar ?9??2018?SimpleBench
drwxr-xr-x ?3?root root 4096?Mar ?9??2018?System
drwxr-xr-x ?2?root root 4096?Mar ?9??2018?VGStressTest
root@myd-jx8mma7:/usr/share/examples/opengl#
Qt
/usr/share/examples/widgets/touch/pinchzoom/pinchzoom
03、測(cè)試總結(jié)
通過(guò)以上眾多的測(cè)試程序可以看出ARM+FPGA異核架構(gòu)MYD-JX8MMA7開(kāi)發(fā)板的3D和2D圖形性能非常不錯(cuò),通過(guò)glmark2基準(zhǔn)測(cè)試也可以和其他芯片進(jìn)行對(duì)比,可以看到MYD-JX8MMA7開(kāi)發(fā)板處理能力甚至媲美某些桌面級(jí)的芯片。所以本開(kāi)發(fā)板也特別適合多媒體產(chǎn)品開(kāi)發(fā),具備比較強(qiáng)的圖形處理能力。
米爾電子,是一家專注于嵌入式處理器模組設(shè)計(jì)研發(fā)、生產(chǎn)、銷售于一體的高新技術(shù)企業(yè)。米爾電子在嵌入式處理器領(lǐng)域具有10多年的研發(fā)經(jīng)驗(yàn),為客戶提供基于ARM架構(gòu)、FPGA架構(gòu)的CPU模組及充電控制系統(tǒng)等產(chǎn)品和服務(wù);為智能醫(yī)療、智能交通、智能安防、物聯(lián)網(wǎng)、邊緣計(jì)算、工業(yè)網(wǎng)關(guān)、人工智能等行業(yè)客戶,提供定制解決方案和OEM服務(wù)。公司通過(guò)專業(yè)高效的服務(wù)幫助客戶加速產(chǎn)品上市進(jìn)程,目前已為行業(yè)內(nèi)10000家以上的企業(yè)客戶服務(wù)。
本篇測(cè)評(píng)由優(yōu)秀測(cè)評(píng)者“qinyunti”提供。